Massive Disneyland Attraction Database
An artificial view of Megaventions when it's not bathed in children
June 13, 1997
Avg. queue length:
After entering this ever-moving exhibit hall, guests will find two displays of blatant commercialism. The first displays bleeding-edge gadgets from futuristic clean rooms. On the second, guests can learn about the coming robot uprising, play audio games, or try online communities like Club Locomotive.
- Because it is so nauseating, those in the know experience this thrill ride second to last thing in the morning.
- After going on this thrill ride, it's recommended that you go on something less demanding.
- For your safety and/or comfort, you should be in good health and free from spinal problems or other states that could lessen your enjoyment of this experience's massive queue.
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