Archive for the ‘DCA’ Category

Electrical Parade on the move!

Thursday, February 11th, 2010

Disney has announced that this summer the Main Street Electrical Parade will be moving from Disney’s California Adventure to Walt Disney World’s Magic Kingdom. DCA mega-fans (both of them) were very upset to hear this news. “That parade’s a California tradition,” said Paris Dicepeer, a Disney annual passholder that visits DCA so often that she has twice been arrested for stalking. “It started in California, so it should stay in California, even if it’s in a different park in California, don’t take the parade from its home!” (She might have said more, but at that point burst into tears, drenching her churro.)

Why is the parade moving? Few will be surprised that the root cause is cost. Said Press Contact, Disneyland Press Relations press contact for the press, “Last year Disney teamed with Sylvania to completely rework and upgrade the electrical parade. Together, we spent more than 1.5 billion dollars replacing all the light bulbs with tiny curlicue energy-efficient bulbs and installing motion sensors so that parade floats would go dark when nobody is in the room. After all that, we didn’t have budget left to upgrade the electrical connectivity system, which has an old two-prong wall plug. The only facility Disney has with a two-prong plug is in an old warehouse in Florida’s Magic Kingdom, so with the budget being so tight our only options are move the parade to Florida to be closer to its power source, or spend another summer babysitting an enormous extension cord.”

Budget has also been cited as the explanation for why Tokyo DisneySea’s new Fantasmic! show will share a cast with Disneyland’s Fantasmic! Said one very tired looking manager, “With the difference in time zones, it’s really not that big a deal.”

Up Over South America

Thursday, February 4th, 2010

If you’re a big fan of Soarin’ Over California, you’d better make plans to get to DCA before it’s gone forever! Disney announced today that Soc (as fans of footwear like to call it) will be closed in early 2011 to be replaced by an entirely new attraction, Up Over South America.

In the new attraction, guests — after receiving safety instructions from a talking dog — will enter a “house” in which are rows of what appear to be overstuffed chairs. Once they’ve buckled themselves in, enormous “balloons” will appear over the house, and the rows of chairs will be lifted into the air where a gigantic IMAX-size screen will play a film that, when combined with special motion-control apparatus hidden within the balloons, will make guests feel that they are being gently lifted (as in the Pixar short of the same name). In their chairs, guests will feel like they are flying out of town, through a storm (with real rain and lightning!), and to a vast South-American plateau where they will see exotic friendly birds, be attacked by an addled puppy-loving nut in a dirigible, and meet an old man who is hopelessly preoccupied by some dead lady.

Says DCA spokesperson Wendy Illusory (on condition of our pretending that she really exists), “This will be a gentle ride, suitable for the whole family aside from those with fears of heights, balloons, furniture, and dogs. Up Over South America will be like nothing that has ever been in a Disney park before! Well, except for Soarin’, but we’re taking that out. Seriously, we need to get more Pixar stuff in here quick before people stop coming to the park altogether. We’re not talking about the Brother Bear and the Bow play area yet, though, so don’t even mention it until after that movie comes out, okay? Same goes for the John Carter Warlord of Marzipan candy store overlay.”

Clean the water!

Thursday, January 7th, 2010

In response to guest complaints, DCA will make an effort to feature more water in its central lake. “We’d been using the area for storage of equipment, pipes, and stuff like that,” said some random guy in a hard hat. “Honestly, we didn’t think guests would even notice as they ran to Midway Mania.”

But guests did notice, and DCA promises to clean up its act. Now if they can just locate the old Golden Dreams building (which was misplaced some time in the late 2009), things can start getting back to normal.

In a Pirates League of their own

Monday, April 27th, 2009

Beginning in late June, guests of the Magic Kingdom in Walt Disney World will be able to visit “The Pirates League” in Adventureland and receive a pirate “makeover”. Says someone on the street pretending to be a Disney spokesperson, “It’s like Bibbidi Bobbidi Botique, but with less lace and more hooks, and the only hair they worry about is on your chest.”

Guests wishing to join the Pirates League enter the League’s secret headquarters in Adventureland, ask their parents to hand over some “bootie” (possibly in the form of a “credit c-arr-d”), and are assigned a pirate name (in the form of “Captain [first name] [animal],” “[adjective] [first name] [color],” or “Mr. [nonsense word that sounds like a sneeze].” Then, after taking a binding pirate oath by which they acknowledge that their new appearance will be ©Disney, then move into the “pirate’s den” for a complete “keel haul” (the pirate word for a makeover).

Three options are available:

  • First Mate Package ($50): Bandana, earring, eye patch, fake teeth, striped shirt, facial scar, sword, choice of false limb, stuffed parrot
  • Pirate Princess Package ($75): Just like the First Mate package, but more expensive because it’s for girls and has “princess” in the name.
  • Captain Package ($150): Everything that’s in the First Mate package, plus a pirate outfit, a real talking parrot, and a curse from an actual piece of forbidden treasure.
  • Pirate King Package ($750): Everything that’s in the Captain package, plus an upgraded sword, a “pirate coin” necklace, the right to “plunder” one car in the parking lot, and never see your parents again.

Olympic Trivia!

Friday, August 8th, 2008

Here’s a bit of Olympic/Disney trivia for you: Did you know that the Olympic opening ceremony in Beijing actually cost more to produce than it originally cost to build Disney’s California Adventure? It’s true!

10 Best at Disney’s California Adventure

Friday, July 18th, 2008

As an adjunct to yesterday’s list of the best things at Disneyland (and to maintain editorial balance), we now list the 10 Best Things at Disney’s California Adventure (also mercilessly stolen from the Web site we mentioned yesterday and then rewritten beyond recognizability).

  1. Being the first to run to “a bug’s land” and see if Francis’ Ladybug Boogie is actually working.
  2. Riding The Twilight Zone Tower of Terror with an open bucket of popcorn.
  3. Running wind sprints through the Redwood Creek Challenge Trail and then visiting Brother Bear’s cave and telling everyone that your totem animal is “a sweat hog.”
  4. Activating Toy Story Midway Mania’s devistating “atomic bomb” secret target for a million points.
  5. Eating a gigantic lunch and then endlessly riding one of the moving cars on the Sun Wheel.
  6. Sitting in Playhouse Disney — Live on Stage! and pretending that you have the mind of a four-year-old.
  7. Visiting the Mission Tortilla Factory and asking why the tortillas have to be so flat and lifeless when the bread across the street at the Boudin Bakery is so nice and fluffy.
  8. Seasons of the Vine — possibly the most entertaining and instructional interactive edutainment on any Disney property; a true classic that will surely stand the test of time and be heralded as a delight to young and old alike (now closed).
  9. Using the computer in Disney Animation’s Sorcerer’s Workshop to see what Disney character is most like Hitler.
  10. $1.2 billion in upcoming improvements.

Of animatronics and Wall*E

Friday, June 20th, 2008

It has been announced that after the release of Pixar’s newest feature Wall*E, a full-size animatronic Wall*E will be introduced into Disney’s California Adventure! This specially programmed, completely autonomous automaton will drive, make expressive noises, and pick up trash, just like its movie counterpart. Disney management says that it may even be allowed to interact with guests after it has completely cleaned its area of the park.

Unfortunately, just a few days after this news was released, Disney announced that it would be firing a significant number of its animatronics-department staff. This marks an end to Disney’s tradition of developing lifelike figures in-house or (in recent years) of outsourcing much of its animatronics work but not telling anyone. The released staffers will be replaced by specially programmed, completely autonomous Wall*E-style robots.

Where’d DCA’s $$$ go????

Thursday, June 19th, 2008

A little over a week ago, the Blue Sky Disney blog had an article responding to the question that is on many Disney fan’s mouse-puckered lips, “I’ve heard that because of the economy all projects for DCA are on hold or canceled.” Well, we have been diligently researching this topic and have come to the conclusion that, despite what some may have you believe, this is not a question at all. All it is is a statement about a rumor. According to several experts in the English language that we consulted, if it had been a question the sentence would have had a significantly different form, and there probably would have been a question mark at the end.

Now that this is cleared up, we would like to address rumors that DCA’s improvements have been delayed/canceled due to a downturn in the economy. Fortunately, few things could be further from the truth! It is true that construction at DCA has been delayed a few months, but this has nothing to do with a lack of funds — at least not in a traditional sense. As Peter Exchequer, former head of Disneyland Resort accounting, told us on condition of anonymity, “To make a long story short, I lost the checkbook. We were all ready to go with moving the park’s entrance and recreating 1920 Hollywood or whatever it was that they were going to do first, and I had purchase orders read for all the construction crews, but when I got to the head of the line at Home Depot to buy all the wood and nails and stuff, I couldn’t find the checkbook. It was really embarrassing. Fortunately I found it just yesterday. It was in the pocket of a suit that was at the cleaners. So now as soon as my successor can get back to Home Depot and pick out all that stuff again, we’re back in business!”

Sad but true! This is easily the most embarrassing delay experienced at the resort since a cast member lost the key to the front gate of Disneyland and the park had to stay closed for a week and a half.

Midway Mania’s future

Wednesday, June 18th, 2008

One of the benefits of the new Toy Story Midway Mania attraction being largely computer animated is that it can be easily modified to suit current events. For example, beginning later this month, a certain little futuristic robot will be visible in the distance in one of the scenes, cleaning up darts that miss the background and hit targets. And when the new Tinker Bell movie is released directly to video, a certain pixie will appear in one game (and explode when hit with a burst of pixie dust that will make other objects on the screen fly — if they are thinking happy thoughts).

Holidays will also be commemorated as the season demands. Around Christmas time, players will be able to throw fruitcakes instead of pies, and Buzz Lightyear will sport a new red spacesuit and whiskers. You’ll be hurling colored eggs at chocolate farm animals on Easter. On Arbor Day, throwing a dart at a balloon in a tree will earn you double points, as will hitting any target in the Green Army Men scene on Memorial Day.

The attraction is also programmed to react to real-world events. Earthquakes will knock down all targets for a big score, and all on-screen characters are programmed to move calmly toward exits in case of a fire.

Midway Mania hints

Tuesday, June 17th, 2008

In honor of the new Toy Story Midway Mania attraction at Disney’s California Adventure, here are a few tips for maximizing your final score:

  • Entrance: As your attraction vehicle moves into the show building, you will briefly turn to face guests waiting in line to experience the attraction. General guests are 100 points, anyone with a Mickey-ears hat is 500 points, and annual pass holders are 1,000 points.
  • Practice: If you can bank your pie off the pie of another player and hit Buzz smack in the helmet, your score will not immediately go up, but your hidden score multiplier will be incremented.
  • Barnyard: If you hit nothing but carnivores/omnivores during this round, your score will be doubled. Hitting only kosher animals (mainly cows and chickens), your score multiplier is incremented.
  • Sheep field: Of you can pop the three-headed mutant sheep’s heads without destroying its body, you receive a bonus of 5,000 points. Avoid hitting the clouds — if you clear their balloons it starts to rain, which may cause a short in your gun.
  • Army maneuvers: Hit enemy forces (in green) and avoid friendly forces (in slightly lighter green) for 5,000 points and an increase in your bonus multiplier.
  • Aliens: Ring all of the aliens in the central rocket target area to get the “chest burster bonus” and activate “alien autopsy” high-scoring mode.
  • Cowboy: You can increase your bonus multiplier if the total number of shots you fire on this screen is divisible by six (as if you have a six shooter).
  • Mine: Hit the bat and then hit the target behind the leftmost moving foreground target to release the invisible gas leak. When the canary (in the shadows in the corner) dies, hit it on the way down approximately six inches from the bottom of the screen for a 10-point bonus!
  • Final score: When your final score is announced, multiply it by your bonus multiplier for your actual score (this isn’t displayed, but it’s still completely official — just ask anyone).
  • Closed curtain: After the curtains close at the end of the game, continue firing your weapon to release a torrent of adorable animated tapeworms.