The point of Toy Story Midway Mania is to score as many points as possible. Targets are marked with point values — from 100 (simple targets and balloons) to 1,000 (moving targets and other guests) to 1,000,000 (the Eisner-reminiscent “Executive Salarybot” boss character). Some combinations of shots make special bonuses available. For example, shooting all of the balloons on a raincloud might release the “torrential downpour” bonus that provides big points even as it washes the rest of the targets away.
At the end of the game, players receive their official score as well as a “prize.” The prize is simply an icon depicting the player’s skill level. During one ride, we set a record with one player’s gun and let the other player’s gun sit unused so that the best and worst prizes would be awarded.
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